Select one of the preset Rubik's cube algorithms using the dropdown or enter your own in the algorithm box. Once you have your initial algorithm, you can click on the control buttons to translate it however you like using one or more controls.
For example you could translate a T-Perm from the top face to the bottom face by clicking the "Rotate X (R)" button twice, then translate it to the other side of the cube by clicking "Flip X".
If you enter your own Rubik's cube algorithm to translate, ensure there is at least one space between each step. To improve the layout, you can insert a blank image by using the "-" character.
Note that the diagrams show the front face of the Rubik's cube.